Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Following Unity’s announcement of its new Runtime Fee that charges developers using Unity for every game installed after a certain threshold, plenty of developers across the industry began looking ...
The possibilities of real-time rendering and game engines in animation production seem to be more and more apparent every week. Now Unity, one of the major game engine makers, has released a new ...
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